Skip to content
Main Menu

Game Changers


Four games program majors posing on a balcony

by Adam Couch

dual portrait of Corrinne Lewis and Miranda KlausmeierWhen you think of video games, maybe the pellet-consuming Pac-Man, or Pikachu, the iconic mouse surging with electricity, or the blue speedster, Sonic the Hedgehog, come to mind. Often seen as a casual hobby, video game production is an elaborate art form involving collaboration between technical artists, engineers, writers, and designers. There are many perspectives necessary to build out a successful video game, and the University of Utah’s Division of Games sees its potential as a booming career field and a playground for imagination.

Since its inception in 2010, the Division of Games has grown into one of the University of Utah’s most celebrated academic programs. The Division has been consistently recognized as a top-5 Games program not just across the U.S., but all over the world. Faculty and staff passionate about gaming (and its value as a career path) lead Utah Games, and students are welcomed with a culture of creativity and community.

Prologue

Utah Games has evolved into its current state of global prominence by a community of spirited individuals determined to innovate the video games of the future. Corrinne Lewis, one of the first staff members for Utah Games, now serves as Associate Professor, Lecturer, and Assistant Department Chair for Academic Affairs. “I was a graduate advisor at the time and then I became a program manager for this crazy thing that didn’t really exist,” Lewis asserts. “We didn’t know what it was going to be.”

In its early years, a small but visionary team began the program inspired by a belief that games were worth studying, worth creating, and ultimately, worth building a community around. The goal was a welcoming academic space where people felt understood, a community of like-minded individuals who can come together and create something magical.

However, they had no idea the sheer scale the program would evolve into. With each graduating class, the Division strengthened its presence in a rapidly growing industry. University of Utah alumni carry the program’s collaborative spirit across the country, widening Games’s network and reputation as they join blockbuster studios, form independent teams, and innovate the field as we know it. Now, guest speakers, industry leaders, and studio partners return to the U from all over the world to contribute to the warm and genuine culture cultivated here, catapulting the program to global prominence.

Skills & Proficiencies

A degree from the University of Utah Division of Games means much more than learning how to develop a game; it’s about developing core skills that shape students into adaptable and collaborative professionals.

U students learn how to work with others whose talents and personalities differ from their own. Building this community of peers, faculty, and industry professionals is at the forefront of what makes the Division of Games so special, prioritizing deeper connections that last well beyond graduating from the U. With this unique community, students create, fail, and create again—a cycle that mirrors the creative process Games graduates will go on to use in their own careers.

Through hands-on projects, game jams, and peer feedback, students learn to embrace failure as a steppingstone to innovation. According to Miranda Klausmeier, Program Manager at Games, “Starting early, it’s okay if you don’t make something amazing. If maybe you fail at something, that is just part of the creative process. Don’t fear that failure; instead, embrace it and allow it to help change what you’re making.”

Designers, software engineers, creative writers, and animators all call the Division of Games their home as they move through their coursework to earn their degrees, often collaborating with one another on large-scale projects that result in playable, engaging, and epic video games. Through peer advising, mentorship, and opportunities like portfolio reviews with top industry professionals, students learn to advocate for themselves and their work.

A games program student showing their work and getting feedback from faculty

Side Quests to Gain XP

At the heart of the Division is a community that celebrates authenticity. Upon beginning their degrees, students discover a place where they can unapologetically be themselves, diving into conversations about their favorite role-playing games, design ideas, platformer strategies, or the latest trends in the gaming world. “Students, when they arrive here, they’re very nervous. But then after a few weeks they realize, ‘Oh, these are my people that I didn’t realize I was missing out on,’” says Klausmeier. This sense of belonging becomes a foundation for both personal and professional growth.

The Division actively fosters deeper connections through informal spaces where students can experiment in a supportive environment. The 3D Art Club allows students to try their hand in designing visual assets. Crimson Gaming serves as the face for over 15 different student groups that specialize in a wide range of niches. Gamecraft, the University of Utah’s game design and development club, is an opportunity for students of all majors and experience levels to connect and grow. Workshops, social events, and speakers provide creators at the U with a robust community in which they can ensure long-term success in the industry. Corrinne Lewis, who founded the club, says, “We turned it over to the students, and it just keeps going. People love that club, and they’ve turned it into something very different than it was when it started, which is fantastic.”

This culture of inclusivity and shared passion reinforces the Division of Games as a space where students can fully embrace who they are, share their creativity, and grow together.

In the Division of Games, the hands-on experience the U prides itself on comes in the form of faculty-led research initiatives, internships, and capstone projects. No matter the path students take, they are surrounded by opportunities that mirror the career field they are about to enter.

What makes the division of games so special? It prioritizes deeper connections that last well beyond graduating from the U
Future-focused gaming community Adaptability and coordination A place to belong Design 3D visual assets
All majors and experience levels 15+ spirited gaming groups Engaging events and speakers Industry mentorship and insight
The sky is the limit
for the University
of Utah's Division
of Games

Mentorship is a major aspect as well. Industry leaders visit classes, drop in on capstone teams, host workshops, and offer guidance that comes from direct experience working in the field of game production. Students shadow professionals through internships and expand their network through faculty connections and partnerships with some of the largest studios in the world. Program Manager Klausmeier notes that the community itself becomes a form of mentorship, as students advise students, learn together, level up together. This XP is gained through doing, creating, stumbling, collaborating, and ultimately realizing students are capable of far more than they imagined.

The Division’s capstone project is the closest simulation to a real-world studio. Over the course of a semester, students from varying disciplines work together as fully functioning studios to create something big that they can call their own. They pitch concepts, test mechanics, confront failure, iterate new solutions, and eventually release their project into the world. “Watching them go through the entire pipeline—from concept to completion—is one of my favorite things,” adds Lewis. “That experience is transformative.” Every project and connection serves as another source of XP, launching students to become the creators they hope to be.

Post-Game

As the Division of Games evolves and levels up with every new class of creators, the fun part is imagining what’s next. How can Games nurture the collaborative spirit that makes the Division a place to call home? What partnerships can be forged with giants in the rapidly changing and expanding video game industry? How can students and faculty work together to push the boundaries, question norms, and define what games could be?

The sky is the limit for the University of Utah’s Division of Games. Esports is growing at an astonishing pace. AI narrative research is underway. The Bachelor of Science in Games is now the university’s 8th largest undergraduate program. New faculty push the influence of the Division to the University of Utah Asia Campus, underscoring the U’s commitment to global education. As Games moves into its next chapter with expanded programs and record student interest, it remains guided by the same mission that earned the program its first #1 ranking: to change the lives of players for the better.

Whether you want to shape the future of interactive storytelling, engineer the next biggest innovation, or bring your creativity to life, Utah Games invites you to join a community where your creativity isn’t just wanted, it is needed.

Recent Posts

Finding First-Year Success

Categories: The Nest, Trail Guides

by Professor Jennifer Shah—Associate Professor of Environment, Society, & Sustainability When students ask me what it takes to thrive at the University of Utah, I speak from years of teaching, advising, and watching students grow into confident professionals. My own career began with a love of learning that carried me from a PhD in biology […]

Read More

Expand Your Mind

Categories: The Nest, Trail Guides

by Dr. Vincent J. Cheng — Distinguished Professor of English I’ve been a university professor for the past 46 years—the past 26 here at the University of Utah, and nothing gives me more pleasure than teaching.  So here are some suggestions about how to approach your college experience—since starting college is both an exciting and […]

Read More